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How to draw cars

How to draw cars

Welcome to How to draw cars. – In this tutorial, we’ll touch on the difficult art of drawing cars. it is in fact a difficult discipline that requires work, dedication, and patience. Why it is so difficult? Because it requires a knowledge of some advanced rules of perspective to achieve stunning results.

Cars are geometrical objects, contrary to organic objects like people or animals, and to draw them correctly you need to apply the rules of perspective unless, of course, you are drawing a flat perspective like a car from a side for example.

An automobile, motor car or car is a wheeled motor vehicle used for transporting passengers, which also carries its own engine or motor. Most definitions of the term specify that automobiles are designed to run primarily on roads, to have seating for one to eight people, to typically have four wheels, and to be constructed principally for the transport of people rather than goods.

How to draw cars – Let’s get started!

In this tutorial, we’ll take a slightly different approach and we won’t go the way of building rigid construction lines. We’ll try to break down the drawing of the main masses of the car and use the wheels as an important reference point to draw a correct perspective of the other elements of the car. The view will be three-quarter-front.

Draw a line for the ground and a big oval hovering slightly over it. This will be the main body of the car.

Now we want to add to this big body the snout of the car, the front part.

Try to follow our example and locate immediately the midline of the car as we have done here. All cars have medial symmetry. Also, notice how the bottom part of the car body is parallel to the ground. This is an obvious general rule when you draw cars.

How to draw cars – Overall shapes

Now let’s break the next step into three parts. Drawing the cylinder-shaped wheels, connecting the main body to the snout, and drawing the position of the front lights.

Now I have drawn only three wheels because the fourth one is hidden behind the car itself in this view. Also in this view, the wheels have all the same thickness. This may not be the case in a two or three points perspective view.

What we have just done in this step is to work slightly on the shape of the body. Straighten too smooth curves.

OK. Time to remove the construction lines.

Done? great! How does it look? It should look something similar to our drawing down here. When you delete lines keep track of what is in the foreground and what is in the background. For example, the front part is in the foreground and covers almost completely the front-left tire.

We have pretty much defined the overall shape of the car and the general masses and what is visible and what not.

Now it’s time to add a few details. However, you see that the hardest part is done! Adding details is just fun and does not require the same deal of careful planning as before. They will be naturally enclosed in the profile of the car as you have drawn it so far.

Start refining the tiers and windscreens.

How to draw cars – Complete the drawing

At this point defining more details it’s a matter of choosing which car you want to draw! You can create your own car or use a car that already exists and use that as source material for the details of your drawing.

Important details are the front appearance and frontal lights that characterize a model or make of a certain car. Also, do not forget that the car has windscreens on both sides and at the rear so draw those ones too!

No matter what the light in the scene, the inner part of the car will be dark so swiftly put a shadow in there. This will also serve to emphasize the presence of the aperture of the windscreens. Do not forget to add the steering wheel!

The drawing is just a fun slope down from now. Keep adding detail as you like before adding some cool reflections and completing the drawing.

How to draw cars – The finished result!

Add a few reflections and your drawing will be perfect!

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